If you were to devise your trophy list from hell, it wouldn't look too dissimilar to what's thrown up here. Ironically enough, it starts off promisingly, with a handful of progression based trophies attached to the story in the DLC, but the rest are the fundamentals for a passage of hell devised entirely of randomised collectibles.
Why throw in something fun and interesting, when you can do something like this;
The Lubricator - Found 25 Oil Cans Bobble-trap - Collected 15 Claptrap Bobbleheads What a Party! - Collected 3 Panties, 5 Fish in a Bag and 15 Pizzas |
The biggest issue with these trophies is how disproportionate the quantity of each item needed in relation to their drop-rate seemed to be. The general consensus on the forum is that Bobbleheads and Oil Cans seem to drop the least, and I can personally testify to that experience too, yet you need 25 Oil Cans and 15 Bobbleheads to unlock the respective trophies. Go figure that one out.
It just means you end spending too much unnecessary time farming Claptraps for parts, and constantly picking up things you don't need. It really does put on a dampener on the game for trophy hunters. Definitely one to forget.
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