Playstation users finally get their hands on the much anticipated drip-fed Elite DLC, with the introduction of 2 new maps and 10 new levels of prestige for those who have already reached the end game as far as online levelling is concerned.
We'll start with Liberation, a huge, open map set in an autumn-esque park with plenty of big, sparce areas and sniping opportunities galore.
I'm a little torn on Liberation. The extra room for sniping is something alot of people will appreciate, especially given the more close quarter maps in the core game and the dense woodland setting allows for easy camouflage to surprise enemies.
Liberation is a sniper's heaven, shame it's way too big to walk around without getting bored. |
I understand they wanted to cater to a sniper's game more with this map, but the favourable sway is far too great to not cause frustration for those who don't want to just lie there and blend into the environment. If you're a regular sniper, you'll be in your element, with plenty of places to post up and rack up some decent kill-streaks, but the run and gun style of gameplay just won't thrive on Liberation.
Recommended Perks |
Marksman gives you the added edge of being able to pinpoint long range targets easily, but I'd also make a case for Stalker, which could be used if you're playing with a run and gun style.
The second map is called Piazza and is definitely my favourite map of the 2. It's a small, close quarters map based on a small Italian village with plenty of tight, narrow paths and passages that restores that fast-paced action that is lost in Liberation.
Piazza is a complete contrast to Liberation, with plenty of narrow streets and potential death around every corner. |
Objective based game modes are much more hectic due to the small surroundings, and it instantly makes things more interesting for those like me who prefer the manic atmosphere and run and guns style of gameplay.
Even when you're inside, the areas still feel extremely claustrophobic and the action is still as tense as it is in the outside regions. It makes for some intense games of Headquarters and Team Defender and makes you think quickly as you predict enemy movement and try to cover all angles of the map.
Recommended Perks |
Blast Shield is a must to increase your chances of surviving the multitude of stray grenades and explosives you'll encounter and Stalker always allows you to be prepared for anybody who might wander around the vast abundance of corners and alleyways.
It's a decent start to the DLC season though, with both maps offering something for everyone. Regardless of your play-style, the open-ness of Liberation will become somewhat tiresome, simply for the amount of walking around you have to do, and the amount of times you'll find the surroundings desolate and empty as a consequence of it's size.
Piazza, on the other hand, doesn't do much wrong, it might be too chaotic for some people, but it compliments the fast-paced style of the game, and certain objective based modes are exhilarating to play on it.