Monday 8 March 2021

DLC #143 - Dishonored - The Brigmore Witches

The final venture into Dishonored comes in the form The Brigmore Witches DLC - The second half of the two-part story-driven offering within this set of trophies.

The finale of the Knife of Dunwall DLC ended with the revelation that "Delilah", the figure Daud was to seek on behalf of the Outsider, is a leader of a cult of witches, and her main driver was to use witchcraft in order to possess Emily Kaldwin, and use this possession in order to become the heir to the throne after Daud had executed Jessamine Kaldwin.

It does a nice job of tying things together and making sense of the more expansive background story they have chosen to given Daud within these 2 DLC packs.

Due to the fact this is a direct carry on from the first DLC, there isn't anything to mention that's new or stand-out. The concept works exactly the same, with 3 new missions to complete in various ways, using the same powers and weaponry you already had at your disposal. 

The 10 trophies also follow the same blueprint, so expect a similar experience in practically every sense, though there are a couple of subtle differences within the trophies here that are certainly important to point out.

As with Knife of Dunwall, there is a requirement to complete the DLC twice courtesy of trophies awarded for completing all 3 chapters, and consequently concluding the story, in both low and high chaos, along with a necessity to complete a full playthrough of the DLC without alerting or killing anybody too. As before, this is best played in tandem with the low chaos playthrough, which is recommended as the second run (even though it didn't quite go to plan for myself).

All very straight-forward, however the subtle differences mentioned above to the trophy list here are certainly worth noting;

Enough Coin to Disappear - You survived the Brigmore Witches in low chaos with 10,000 coins

The "Enough Coin to Disappear" trophy, awarded for surviving the Brigmore Witches in low chaos with 10,000 coins is actually a continuation trophy designed to be earned across both playthroughs of the 2 story-driven DLC packs. It requires you to reach the end of Daud's story with both the requirements of finishing it in low chaos, but also having collected 10,000 coins out of all the available loot across all chapters within both halves of the story.

As standard practice goes for most trophy hunters, researching your trophy lists will allow you to scope the requirements of this trophy out early, but there are important things to note here;

Firstly, you still need to make sure you're fulfilling this requirement on your low chaos run, which naturally means you'll also be trying to beat the DLC without being spotted, and also without killing someone, so it quickly becomes a bit of a juggling act to keep on top of everything at once.

The Brigmore Witches DLC has around 7,000 (not exact) coins on offer, which brings us to the second important point to note. You'll need around 3,000 coins carried over from the Knife of Dunwall DLC, using that save to ensure you start the Brigmore Witches with enough coin to reach 10,000 - This is exactly where the benefits of researching your trophy lists ahead of time really come to the fore.

It's also worth noting that you cannot really afford to spend money on weapons, equipment, upgrades or favours, which are tempted at you by the game at the beginning of each of the 3 chapters, as this will eat into your current cumulative total. If you're pursuing a low chaos run, mostly weapons and equipment are surplus to requirements anyway, but it's good practice to avoid the purchase menu altogether.

It didn't really catch me out much, but it did add an extra dimension to how I approached the low chaos run knowing I had to go round gathering coin whilst already trying to be stealthy for the trophies awarded for finishing the DLC without alerting or killing anyone. Save often is the best advice I can give.

Just on a final general note, I somewhat stumbled through this pack in comparison to the Knife of Dunwall, which I managed to complete exactly to plan.

I completed my first run of this DLC in order to obtain the high chaos trophy, however, after completing the first mission in low chaos, and the final 2 missions in high chaos, I still got awarded the low chaos ending. For whatever reason, the game calculated that this equated to low chaos overall, so I had to repeat it a second time for the no alert, no kill and 10,000 coin run, which I managed to do successfully.

I then went in for a third run to order to get the high chaos trophy, attempting to bypass everything but chuck a few kills in to make sure I was finishing the level with high chaos, which worked for the first 2 chapters. I then scored low chaos on the final chapter, to then be awarded a low chaos rating overall. I couldn't make any sense of this at all as I prepared for a fourth run, extremely sick of Dishonored by this stage.

I made a point to kill everything that stood in my way on a last run, and finally managed to complete this DLC pack across 4 playthroughs, when in reality, it should have been done in 2.

But done it is, and that adds another full completion to the trophy collection. I will still maintain the Dunwall City Trials were the peak of this entire journey, and after pre-emptively assuming these final 2 pieces of story-driven DLC would go down without a hitch, in typical fashion, it didn't quite go to that exact plan, though it still wasn't too bad in the end.

In normal circumstances, you can probably expect to spend another 8-10 hours on a list that is practically the same as the previous DLC pack, but factor that in as more like 12-14 for my chaos-based mishaps along the way via slightly butchered methodology on the way to the overall end-goal.

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