Friday 30 November 2012

Platinum #45 - Motorstorm : Apocalypse

Platinum Difficulty Rating - 4/10

A large potion of this trophy list is dedicated to the game's story mode, with a generous offering of progression based trophies for simply finishing the 3 different campaigns in the single player festival.

Collectively, each story path takes no longer than a couple of hours, and you aren't even required to win every race to be able to unlock all of the relevant trophies (You simply have to place in the top 3).

This makes for a quick and incredibly easy batch of trophies, a stark contrast to the festival mode of Pacific Rift, which was hugely punishing, and required you to win every race too.

The single player portion of the list does throw up some frustrating collectible based trophies though, with the "Found 'Em All!" trophy awarded for collecting all 150 of the Motorstorm Cards. Whilst, for the most part, these are easy to grab, there are a handful of them that can be difficult to collect, and require an element of trial and error to get. It's also important to mention that the sheer volume of them will stick at least a few hours onto the Platinum time too.

The hugely unforgiving regressive online levelling system present in Pacific Rift has also been ditched, and substituted for a more traditional system where you can still level up irrespective of your finishing position in each race, and never have to worry about being demoted ranks.

You can earn experience points for practically everything, which maximises your potential experience for every race. Earning medals and accolades are the way to level quickly, as they grant huge experience rewards, especially the later tier accolades which can frequently award 10000 experience points and much more.

Even with this taken into account, the "Jackpot" trophy, for reaching rank 40 in Multiplayer, is still a hefty time sink, where you can easily be looking around the 20-25 hour mark to reach the highest rank (trophy-wise). There are even trophies granted at levels 5, 15 and 30 as spur on incentives on your way to hitting rank 40.

The rest of the list is just based around menial tasks within races, and exploration of other game modes and gameplay options. These require nothing more than a bit of dabbling (though a few of them can be a bit tricky), and some can even be easily obtained naturally whilst going through the story mode and online related trophies.

Overall, it is a very watered down list, especially in comparison to Pacific Rift, which was harder and more time consuming to the ten-fold, and even though you'll still be looking at a decent time investment to Platinum Apocalypse, it's still way too easy, and as long as you have the patience for the online levelling grind, the rest is a complete breeze.

Notable Trophies -

Found 'em All! - Collect 150 of the hidden Motorstorm Cards
Jackpot - Reach Rank 40 in Multiplayer
Hardest Trophy -



Jackpot
Reach Rank 40 in Multiplayer

Saturday 10 November 2012

DLC #59 - Worms 2 : Armageddon Puzzle Pack

Stress your brain with a logical twist.
The final piece of Worms 2 DLC (and definitely the most challenging), adds yet another 12 trophies, with 20 further levels based around a series puzzles where you're tasked to defeat an enemy worm with limited items at your disposal.

The trophy list format follows the same sort of structure as the rest of the DLC, with 3 trophies awarded for beating all 20 of the new levels. However, some of them are seriously tough, and if you resist the temptation to use a walk-through guide, you'll easily be racking your brain over some of these puzzles for a good few hours alone. It can get frustrating at times when nothing seems to work, but it is much more rewarding when you finally nail a solution to a puzzle you've been stuck on for ages.

The remainder of the trophies all revolve around beating specific levels within certain criteria. The 3 trophies that require you to have at least 1 item left in your inventory definitely furthers the puzzle aspect, since you have to go back and determine how to beat a certain level, minus 1 piece of equipment that you'll need to have left over to unlock the trophy. Cue more brain racking.

With all of that taken into account, the length of the DLC will depend on how quickly you can solve all of the puzzles. Naturally, it will take some longer than others, but I cleared everything up within about 6-7 hours, though it is important to note, there was an extensive amount of time spent on a select few puzzles that were much harder than the rest.

Wednesday 7 November 2012

DLC #58 - Worms 2 : Armageddon Time Attack Pack

Fly through some time attack, Worms style.
Still in Worms 2, with the Time Attack DLC, which takes a slightly different angle on the Worms experience, and adds a further 12 trophies to the package.

As previously, you can pick up a small clutch of the trophies (3, in this instance), for beating the fastest times for the 20 new levels included in the DLC.

First of all, there's a little bit of confusion when the trophy description mentions completing all of the levels with a "fastest time". From what I gathered, there wasn't a set time to beat the level, and just simply getting to the end of all 20 levels granted the respective trophies. Even racking up a bunch of fall and mine penalties didn't seem to effect the qualifications for "fastest time", so it remains a mystery as to what the requirements for the trophies really are. 

Regardless, you can absolutely fly through all of the levels in less than half an hour, they really are that easy. The rest of the trophies are where the DLC puts up a slight challenge, including some tricky time attack related trophies that require you to beat certain levels within a specified time limit that will take a numerous amount of restarts to beat, but apart from that, there are an easy 12 trophies on offer here, and the whole package takes no longer than a couple of hours to earn every trophy on offer.

Monday 5 November 2012

DLC #57 - Worms 2 : Armageddon Retro Pack

Go Retro!
Revisiting the Worms 2 DLC with the Retro Pack adds a further 12 trophies, with the package comprised of 20 new single player missions, with all the trophies on offer attached to them in a variety of ways.

You can grab 4 of the trophies just through beating the 20 levels, and although the majority of them are relatively easy, and should take no more than a few attempts, there is a slight difficulty spike towards the end, where the last few levels end up presenting a stiff challenge (although that is mainly due to the frustratingly accurate computer opponent).

The rest of the trophies are mission specific, and require you to fulfil various requirements within certain levels. Again, none of these trophies are really too demanding, and using the correct tactics for each should ensure that you complete them without many further attempts at all.

Grabbing all of the trophies should take no longer than 5-6 hours. You can expect to beat every level once within 3-4 hours, and the clean up is just a matter of how long it takes, but even then it's still no longer than a few extra hours on top to conclude a fairly straight-forward trophy set.