Tuesday 19 November 2013

DLC #75 - Assassin's Creed : Revelations Multiplayer Map Pack

Jump into a Map Attack
Where the previous Character packs trophies had an emphasis around new character skins, this package has an emphasis on the 6 new maps introduced to the online Multiplayer component.

The playlists for the new maps are actually quite sparse at this point in the game's life cycle, so something as simple as finding a session with enough people still playing with the DLC maps is half the battle.

This is what makes the training mode such a valuable component of the game, a mode which will allow you to walk around any map with a limitless timer and kill computer controlled targets. This will actually unlock any of the trophies in the list, and subsequently makes it a very easy selection of trophies to collect.

However, if you do want a legitimate challenge, then the criteria for each of the 6 new trophies is very similar to the Character pack, and, just in the same way, whilst there are some very easy trophies to obtain, such as staying blended for 3 minutes, performing 3 stuns without dying and performing 5 leaps of faith, there are a few trickier trophies bundled into the package;

The Spice of Life - Obtain 2 Variety bonuses during a session in Firenze
Straw Hat - Perform 2 kills from Haystacks during a session in San Donato
Earning 2 variety bonuses will require you to achieve both a variety and greater variety bonus within a single session, both of which are earned at 5 and 10 unique individual bonuses respectively. If you've ever achieved, or at least attempted, the "Abstergo Employee of the Month" trophy from Assassin's Creed : Brotherhood, then you'll know exactly how to go about this trophy. That said, 10 bonuses won't just come with luck, and it's best to have a methodical list ready with which 10 bonuses are the most realistically achievable, and then pick them off 1 by 1. You will only get 10 minutes at a maximum though, so it's important to work through the list of bonuses quickly and efficiently, and it definitely works in your favour to try and find opportunities to chain together bonuses into single kills.

Performing 2 kills from Haystacks is only tricky simply for the reason the trophy is out of the players control. You literally have to just lie in wait and hope your target walks close enough to you to be able to kill them, and the player influence on the trophy is practically non-existent, meaning it just becomes a waiting game as to whether or not you can find yourself in a situation to kill your target from the cover of the haystack. Once would have been tough enough, but twice in a single session boils down to a large amounts of luck and you may find yourself chasing this one for a while. It's more frustrating than it is difficult, but still stands out as one of the tougher to earn trophies in the list.

It's difficult to nail a completion time onto this list, especially when you consider the amount of time you could spend trying to get into sessions using the DLC maps. Most of the trophies are really easy to achieve and can be done in minutes, it's just a matter of getting over that initial barrier of actually being in a competitive session using the DLC and being able to unlock the trophies for playing on specific DLC maps. The tougher trophies will definitely take longer and offer a spike in difficulty to the package, and you can probably unlock all trophies within 8-10 hours, though that is a very loose estimate.

Saturday 16 November 2013

DLC #74 - Assassin's Creed : Revelations Multiplayer Character Pack

Get a skin-full of some Multiplayer DLC
The first of the Revelations DLC adds 4 new character skins for the Multiplayer portion of the game, along with 4 additional trophies, each catered towards the 4 new playable characters.

The most important thing to note before the mention of any trophy is that you'll need to reach level 20 online before you can actually unlock all of the trophies within this list, which means if you want a package that you can just jump into and grab some quick and easy trophies, you're going to be disappointed.

Infact, 3 of the 4 trophies require you to use specific weapons and abilities that can only be accessed at certain levels (Bodyguard at level 15, Hidden Gun at level 17 and Charge at level 20), but if you're going through this list after the Platinum, then you'll be able to purchase them straight away and head into the online mode in an attempt to unlock them, given the fact the main list contains a trophy that requires you to hit level 20.

As for the list itself, every trophy requires you to perform a certain action using each of the 4 new character skins within the package. It can sometimes be tricky to get into the relevant game mode with the relevant character skin, especially when you consider the lower activity of the online mode and the fact that some game modes will only allow 1 person to use a specific skin. However, there are some trophies that are definitely harder than others;

Stopped Dead - Obtain 3 Hidden Gun kills during a session of Steal the Artefact as the Corsair
The Vulture - Obtain 5 Ground Finish bonuses in Manhunt during a session as the Brigand
Obtaining 3 Hidden Gun kills in a game like Steal the Artefact is tricky simply for the reason that everybody in the game is after 1 target, and the opportunities to make a kill are limited as a result, especially in comparison to modes like Manhunt and Deathmatch. When you also factor in the 70 second cooldown time of the Hidden Gun ability once it has been used, it makes chances even more limited to score the 3 kills needed across the 10 minute match timer when a third of that time is required simply for the cooldown period. Prepare for multiple attempts as you find out you just didn't have enough time left to grab the 3 kills needed for the trophy.

"The Vulture" trophy is noted for similar reasons, and even though this is much easier to achieve in a team Wanted match, only the leader of the party can choose the character skin of the entire team, which can be a very lengthy process to wait upon. It's much faster to get into a Free-For-All Wanted game, select the Brigand and go to work, but 5 ground finishes in a single game can be a tall order, especially when you consider you will always have another player hunting you down. It's useful to keep track of how many enemies are allocated to your opponent and then just poach for the ground finish, but you may just find out on multiple occasions that 10 minutes just isn't enough time to get all 5, so it's just a matter of sticking at it and persevering.

Despite the difficulties, you can realistically unlock all 4 trophies within 5-6 hours, and although the Multiplayer mechanics can be borderline frustrating at times, the trophies are easily achievable with the right tactics, even though you may need more than a few attempts to nail the trophy requirements.

Monday 11 November 2013

Platinum #60 - God of War : Ascension

Platinum Difficulty Rating - 5/10

There isn't much about this list that makes it difficult, and the series definitely takes a step back from the previous iteration in God of War 3.

Ascension does follow a very similar model in regards to the trophy list too, complete with a set of trophies that is almost identical to the previous games in the series.

The "Bond Broken" trophy, awarded for completing the game, heads off a bunch of progression based trophies that equate to almost half of the entire list, which, even for a story driven game, is an unusually large amount.

However, the "Legendary Warrior" trophy, awarded for completing the game on hard difficulty, is possibly the only real challenge this game presents, and unlike in God of War 3, where you had to play-through the game once in order to unlock and beat the top difficulty level (Titan) in order to grab the Platinum, you can just dive into hard difficulty from the start, and it is only necessary to beat the game once to unlock every trophy on offer.

Hard difficulty isn't especially testing, though it does offer up some tough situations, and the boss battles can be a bit of a struggle, but the 12-15 hour story mode is a relatively relaxed journey, and the fact you don't have to beat the game on Titan mode this time is definitely a step back in regards to overall difficulty level.

The "Fully Loaded" trophy, awarded for completely upgrading Kratos, requires you to max out the levels of every weapon and item in Kratos' inventory, which includes 8 pieces of equipment in total. It is difficult to max out everything, only for the reason that the game isn't long enough to grant you enough red orbs to level up everything in full.

Once you collect all the white chests and max out your health and magic, any remaining white chests will turn into red ones, and automatically grant 1000 orbs when opened, which is by far the fastest way to gain red orbs in bulk. However, the chances are you'll get to the end-game without the trophy, and even though it is easily remedied, it adds a slightly grinding element to the game, as you reload a previous point from chapter select in order to begin any one of the handful of farming methods from specific chapter locations that will grant you enough orbs to upgrade everything.

The part that makes it a grind is the fact that reloading chapter select will take you back to whatever your position was at that point in your previous game, rather than just dropping you back in with whatever you had by the time you hit the end-game, similar to how new game+ modes work. It will mean a good couple of hours of grinding out as you accumulate the orbs that you missed first time round at designated key areas for farming a large amounts of orbs.

The "Hold Still Please" trophy, awarded for slowing 100 enemies with the Amulet of Uruborus, and the "Tag Teamed" trophy, awarded for hitting 100 enemies with the Oath Stone of Orkos, also somewhat contribute to the grind element of the list. This is due to the fact that both trophies are hidden, and there's a good possibility you might not be aware of them until the very end of the game, meaning reloading chapters and accumulating 100 for each trophy could take a short while, especially true given how late into the game you unlock both the Amulet and Oath Stone.

The game does also cater to the collectible angle again, with a small selection of trophies based around collecting a variety of items. The Gorgon Eyes and Phoenix Feathers return, which are again very easy to collect, due to the fact there are an abundance of chests located around the game that should make sure you grab all of them way before the end of the game. The leeway for missing chests is extremely generous and you can collect all the Eyes and Feathers you need for both trophies just before the final third of the game.

The "No Drake. You Can't Have These" trophy, awarded for collecting all artefacts in the game, requires you to snatch all 10 priceless artefacts, and even though you have the luxury of chapter select to go back and grab any you have missed, they are still pretty well hidden and you will need to look back over a guide in order to find them all. Thankfully though, once an artefact is collected, it's permanently unlocked so it's just a matter of reloading the relevant chapters to collect anything you might have missed, unlike in God of War 3, where all artefacts had to be collected in a single playthrough and couldn't be missed.

Despite being a heavily emphasised Single Player experience, there is a solitary Multiplayer trophy, with the "Blood Oath" trophy, awarded for completing the MP training in Olympus, and even though it does only require a mere bit of dabbling in the Multiplayer mode, it's important to note simply for the reason it will make the Platinum unachievable one day.

Overall, this isn't really a difficult Platinum to achieve. You don't have to beat the game multiple games, and even though there is a slightly grindy replay element for certain trophies, it's still a sub 25 hour list.

You will need to beat the game on hard difficulty, which you can choose to do from the very beginning, negating the need for any further play-throughs, which instantly makes it an easier list than God of War 3, and even though hard difficulty can present a couple of tricky challenges, you can still beat the game in a very modest 12-15 hours. Even the clean-up afterwards should take no longer than 10 hours, making this one a quick and relatively easy list.

Hardest Trophy - 




Legendary Warrior
Complete the game on Hard difficulty