Monday 6 April 2015

DLC #93 - Sleeping Dogs - Year of the Snake

Explosive action.
The Year of the Snake DLC continues the Single Player story theme, with a slightly different angle where you take on Shen's police responsibilities for the first time in the game, and seek to take down a Cultist group responsible for the mass installation of bombs around the city.

The trophy count for this package is slightly lower than the previous, with just 4 on offer, but the theme is exactly the same, with trophies awarded for story progression, completing extra side content and collectibles.

Half of the package consists of progression based trophies, with the "Cult Master" trophy, awarded for defeating the Cultists, and consequently concluding the main story arc for this episode. 

The new story is actually slightly longer than Nightmare in North Point, though only by an extra hour or so, but there's still no real difference in terms of difficulty and the 12 new missions are nice and easy to blast through without any problems.

The "Goodie Monster" trophy, awarded for collecting all evidence, requires you to find 20 evidence bags scattered around the map. These don't actually show up visibly on the radar until you've beaten the main story arc, so they're best left until the end to save referencing a manual map, along with the favours and additional side content that will net you the final trophy and complete the list.

You can complete everything on offer within 4-5 hours, and the time allocation to beat this list is the only notable difference between both pieces of DLC. The trophies are identical in nature, and the challenge is consistently slight, making for a very straight forward set of trophies.