Episodic DLC is always difficult to review within it's own merits. You're effectively halting progress part-way through to give a full assessment of a piece of content that only makes up part of the full experience.
This isn't the first time an Assassin's Creed game has adopted episodic content. Assassin's Creed 3 was followed up with the 3-part Tyranny of King Washington story, and there is still a second batch of episodic content to review for Odyssey in the form of The Fate of Atlantis.
The Legacy of the First Blade calls Alexios to Makedonia to save a burning village. During this encounter, he is attacked by Darius - wielder of the "First Blade" - an iconic nod to the Hidden Blade which became a staple weapon of the early Assassin's Creed titles.
Darius reveals that a Persian group called the Order of the Ancients has invaded Makedonia to hunt him down, under the belief that he is a "Tainted One" - Figures who carry a powerful bloodline and are seen as a threat to their cult. Incidentally, Alexios also falls into this same category and turns out to be a prime target for the Order too, meaning they must work together to eliminate the threat and protect themselves.
The content is exclusively limited to the confines of the Makedonia region of the world map, and doesn't add many notable gameplay features or alterations. There is a brand new main story questline added to kick off the episodic story, and the side content is supplemented by a small handful of quests and a new assassination kill list to work your way through.
The Death Veil ability is added to the skill tree, which makes bodies disintegrate when you silently assassinate them, and you can earn some new weapons/loot - including the Pride of the Lion sword acquired early on. However, this is disappointingly light, especially when you quickly discover that the content is limited to a pre-existing portion of the map and alot of the activities the trophies require of you have just been replicated from the main game.
Speaking of which, there are 5 trophies added for this first episode of content, and they make for a fairly straight-forward completion.
There are only 5 main story quests to reach the conclusion of the first part of this story, which unlocks the hidden trophy amongst this collection. There's not much variance within the individual quests - They mostly follow the same sort of pattern from the main game. Fetch this, infiltrate that, kill these soldiers. They should only take a couple of hours to beat, too.
There is also another trophy linked to killing the first group of enemies within The Order of the Ancients. The DLC opens up a new kill list off the back of the Cultists menu, which provides you with 7 new targets to assassinate. You will encounter some of these enemies naturally through the main questline, and in exactly the same fashion as the Cultists side-quest from the main game, you'll need to uncover the identities and locations via clues to find the rest.
This is where most of the remaining time with this package is spent, with the other trophies in the list being easily attainable for smaller side feats. You'll need to purchase the aforementioned newly added Death Veil ability - and kill 10 enemies with it equipped. You'll also need all 3 upgrades to the Rush Assassination ability too, which will allow you to chain together 4 attacks for another trophy, so there may be a necessity to grind a couple of levels if you don't have it. You can also spend a few thousand Drachmae to reset your ability points, which may be a much more viable alternative.
There are an assortment of other side quests available to tackle as part of this DLC, but these are not necessary to trophy attainment, so can be skipped over.
It's a fairly short completion, clocking in at around 4-5 hours total. My save file has reached 98 hours and 23 minutes, so it sits perfectly within this expected timeframe for completion. It is important to note that it does make up a 3-part story, so you may naturally expect it to be a bit more bite-sized overall, but after a 94 hour Platinum experience, that's not necessarily a criticism as far I'm concerned.

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