Thursday, 29 July 2021

DLC #150 - Fallout 4 - Contraptions Workshop

After the tribulations surrounding the Wasteland Workshop DLC, I was more hopeful of better fortunes for what is sort of, but not quite, the final piece of DLC within Fallout 4.

Contraptions Workshop, just like Wasteland Workshop, focuses again on the creation element of Fallout, and adds a host of new objects to build in order to unleash upon your settlements.

This package also adds 3 new trophies, which are thankfully both much easier to achieve, and less strenuous on the scavenger hunting necessary for the Wasteland Workshop content.

The focus is still based around building some of these new contraptions you'll have at your disposal as part of this package, but the big difference here is that you won't require anywhere near the level of raw resources to build what you'll need in order to achieve all 3 trophies and complete this list. 

They're also way less glitchy. I didn't have a single issue making any of these trophies pop, in comparison to the trial and error nature of Wasteland Workshop, which, in turn, led to a much swifter completion.

You'll need to build a Weapon, Armor and Power Armor rack - as well as displaying one relevant item on each for 1 trophy, as well as building a Pillory and assigning a settler to it for another - both of which required resources I mostly had, but even a short trip to a trader sorted out the small amount of missing resources I needed.

The final trophy just requires you to produce 100 objects from a builder - A device which can be loaded with raw materials to make certain objects, which can then in turn be recycled through the builder, which is perfect for creating the 100 objects necessary for the trophy.

I would estimate this took me around 45 minutes. A very welcome change of pace to finish off this Fallout 4 DLC set. I do still have some unfinished business in the form of Far Harbor, to go back and grab a glitched trophy, but that will formally seal things off.

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