Tuesday, 27 April 2021

DLC #146 - Fallout 4 - Automatron

After having fairly recently taken the plunge into Fallout 4, I suddenly find myself not too far away from finishing it entirely, but it's become one of those games with a main list where a little bit of extra efficiency is required to maximise full completion.

I recently took the same approach with The Witcher 3 : Wild Hunt, whereby although I had the choice to squeeze some optional, non-trophy related content in order to pursue the final handful of trophies within the main list, it made more sense to go after these trophies via the DLC on offer instead, which allows you to achieve 2 tasks simultaneously.

Just for the benefit of full context, I have practically completed the main Fallout 4 list, but still required around 9 levels to reach level 50 and achieve the maximum trophy-related levelling feat. Rather than just sweep through any extra side content that doesn't award trophies, it makes sense to get straight into the DLC, using the progression through these packs to level my character all the way to 50 and achieve these trophies at the same time. There should be more than enough content across these 6 upcoming DLC packs to be able to do just that.

This first pack adds a new questline into the Fallout 4 world, based around "The Mechanist", a protagonist using mass-produced robotic characters in order to terrorise the Commonwealth. You trigger the beginning of the questline by listening to a radio frequency which draws your attention to a specified location where a caravan has been attacked by these robots, where you will save and meet another robot companion called Ada.

Ada explains that the Mechanist is behind the destructive nature of these robots and wishes to seek revenge on behalf of the caravan, which leads you through 4 new quests from beginning to conclusion to put a stop to the production of these robots and foiling the Mechanists plans. This questline also introduces the new game mechanic of building customisable robots and using them as companions in battle, which didn't really serve any greater purpose to myself other than for the simple fact a couple of the trophies on offer are directly influenced by using this mechanic.

Speaking of which, the pack comes with 5 new trophies, and is a very straight-forward journey.

There are 3 progression-based trophies awarded for completing the new questline, which spans across 4 quests in total, and this should take no longer than 3-4 hours to complete in it's entirety.

The other 2 trophies are awarded for unlocking and then installing 10 robot modifications, which can found on the bodies of felled robot enemies you'll encounter throughout the new questline, and can then be used to modify Ada at any point, which caps off a very simple completion. It is possible to miss the modifications if you're not collecting them off the robots you manage to destroy, so it is important to make sure you understand the meaning of the term "unlocking" in this instance, as it's a little bit misleading.

This gained me almost 3 levels in my quest to reach level 50 too, so I'm confident all this additional content should see me through to my end goal quite comfortably.

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