Sunday, 1 July 2018

DLC #110 - Worms Battlegrounds - Alien Invasion

The Alien Invasion expansion adds 5 trophies to Worms Battlegrounds, along with a few new weapons to experiment with, a small collection of new missions and the addition of a new game mode called Bodycount. All of the newly added trophies are linked to the new additions which this DLC brings with it.

Out of the 5 new trophies added as part of this package, 3 of them are obtained through the new mini-campaign, where the narrative is based around an alien clan crash landing a UFO onto planet earth, and facing an immediate threat from earth locals, with the ultimate goal of completing all of these missions and escaping back into outer space with the UFO fully intact.

This follows the same structure as the main game's story missions, a series of simple and linear levels, but every mission within the Alien Invasion campaign has 2 primary objectives. One of these objectives is to eliminate every enemy worm on the map, and the other objective is to make sure the UFO is not destroyed by the enemy team, so you'll have to focus on protecting this too.

The "Houston We Have a Problem" trophy, awarded for completing all Alien Invasion missions, is the reward  for beating all 10 of the new levels, and earns you the solitary gold trophy in the package. You can also earn a further 2 trophies from this part of the package through completing a specific level in a specific way, and also using each of the new weapons once, of which there are 6.

As was the same with the levels from the main game's campaign, none of these missions are particularly difficult, and should only take around 2-3 hours to beat all 10, and also pick up the other couple of trophies within the main campaign.

The remaining trophies are achieved through the newly added game mode Bodycount. The concept of the mode is to accumulate points via killing enemy worms placed all over the map, and using certain methods of killing worms, or achieving multi-kills, in order to score more points. The more enemy worms you can kill per turn, or the more worms you can kill in more creative methods, the more points you'll score, and the mode is simply all about how many points you can score before your team of 2 worms is killed, or by the time the clock runs out.

It's very similar to most games that include a variation of a horde type mode, but this is much slower paced due to the turn based nature of Worms games, and enemies are spawned with very low health to help you along a little bit and make them easier to kill.

Neither of the 2 remaining trophies for this mode are difficult at all, both requiring you achieve 50,000 points in 1 game of Bodycount, which is really easy, and also to rack up a cumulative total of 250 kills in Bodycount, which can also be done across all of the 4 maps exclusive to the mode. This will stretch the package by a couple of extra hours, but is simply a matter of replaying the game and getting the kills in.

An easy piece of DLC to finish Worms Battlegrounds, and should take no longer than 4-5 hours.

No comments:

Post a Comment