Saturday, 5 May 2018

DLC #108 - Resident Evil 6 - Onslaught

The Onslaught pack adds 5 new trophies to Resident Evil 6, focused around the Onslaught game mode.

Very similar in comparison to the Versus Mode of Resident Evil 5, Onslaught is a very simple concept, and with that, the pack doesn't actually add a terrible amount of content.

The Onslaught game mode is 1 vs 1, and therefore, only requires 2 players at all times. Both players are placed on the same map, but don't actually encounter each other, and the idea is to kill enough zombies to spawn on your opponents map, with the last man standing winning the game. The more zombies you kill, the more zombies appear on your opponents map, and therefore, the more likely it is that your opponent will die before you.

As far as the content goes, that's pretty much it. There are a variety of maps to play on, and different characters to play as, but the game is exactly the same every time you play it, and the depth literally goes as far as which map and character you choose.

Out of the 5 trophies on offer, 2 of these are focused on just winning matches, including a trophy for winning on 3 different maps and another for winning 10 times through killing blows dealt by enemies sent to your opponents map. There is also a Gold trophy on offer too, for simply sending a cumulative total of 2,000 zombies to your opponents map, which shouldn't take too long at all, given how quickly you can kill vast amounts of zombies at once.

The "Kill or Be Killed" trophy, awarded for winning whilst in the dying state, could potentially cause issues. I managed to fluke this by winning a match whilst I was also dying quite early on, but this is hugely dependent on luck, given the 10-15 seconds lifespan you have whilst in the dying state, during which time your opponent must die before you, and since you can only really tell how much life they have left by the colour indicator on their name (red indicates dying), it's tough to gauge how close they are to dying.

How this measures up in terms of a challenge compared to the other 3 DLC packs is hard to say, given the fact I'm just going through each one in chronological order, but this first pack only took 3 hours to complete (according to the stats screen), so it's safe to assume this is more than likely one of the easier packages out of the 4 for this game.

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