Sunday, 20 May 2012

DLC #47 - Bioshock 2 - Minerva's Den

Visit Minerva's Den, and uncover a few
more secrets...
The Bioshock 2 DLC bows out with a story driven expansion in the name of Minerva's Den, which see's you track down "The Thinker", the mastermind behind Raptures system links, and stop Reed Wahl's plans of self control.

Out of the 8 trophies on offer, you can obtain 4 hidden trophies for simply completing the story, which takes no more than 3-4 hours. None of the trophies are tied to any specific difficulty either, despite making you choose a difficulty level at the beginning, so you can cruise through at whatever pace you wish.

You also need to find and destroy all 10 vaccuum bots, which requires exploration of every corner of Minerva's Den, but is still incredibly easy if you make sure to check every possible part of the map. Failing that, you can still use a guide, but you really shouldn't need to.

Aside the 4 story-related trophies, there is a further 1 hidden trophy for achieving a score of 9999 in the Spitfire mini game within Minerva's Den. It can be accessed from a specific terminal and throws up the only really challenging trophy within the DLC. Expect a bit of practise to achieve 9999 points in 1 game.

You can nab everything in 1 playthrough, just as long as you keep track of every trophy that isn't story related, since that obviously makes them missable, but providing you scoop everything up at once, the experience is an easy one and shouldn't take longer than 6 hours or so.

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