Thursday, 12 April 2012

Platinum #39 - Assassins Creed : Revelations

Platinum Difficulty Rating - 5/10                          
The single player trophies follow the typical mould of Assassins Creed games.                                  
There's a ton of progression based trophies for completing the various sequences throughout the game, with 15 trophies awarded for beating each of the games main story sequences, both for Ezio and Desmond, which is capped off with the "Revelations" trophy, awarded for completing DNA sequence 9, and beating the game.                                                                         
Even though the story has a modest length, clocking in at around 12 hours, there is room for alot of post-game work on this list, with a handful of trophies that will keep you playing way beyond the completion of the main story arc.

The "Fond Memories" trophy, awarded for achieving 100% synchronisation in all sequences, requires you to fulfil a range of challenges in order to fully synchronise every mission throughout the main story. The requirements range in difficulty, with some being extremely easy and some being quite challenging to fulfil, however the vast majority of the missions in the game slip into the former category, rather than latter, meaning the challenge isn't as great as it could have been.

You'll still need to go back and replay the mission in full in order for any progress to be saved, which can be a touch time consuming, depending on how many missions you need to achieve full synchronisation for, but the requirements are laid out in the pause menu, so you can always reflect on them before, or during, a mission in order to make sure you know what you'll need to do and minimise the need to replay DNA sequences at the end.
                                               
There are also some ever present collectible based trophies in this list too. The "Capped" trophy, awarded for collecting all Animus data fragments, requires you to collect 100 fragments in total, and it can be tough to begin with because there's no way for them to appear on your in-game map and assist with collection progress. However, when you manage to reach 50, the rest automatically appear on the map and are ready to be collected, which suddenly makes the task significantly easier, but up until that point, the help from the game is non-existent.

The "Sage" trophy, awarded for collecting all available books, is even more difficult, and requires you to obtain 28 books from various outlets within the game. Some of them are given to you throughout the main story, and by beating certain side quests, but the majority of them have to be purchased, and are incredibly expensive.

The cumulative total of every single book is around 450,000 coins, which is an incredible amount of money to amass, and the best way to raise money is by indulging in any activity that generates hourly income, including shop renovations, property purchasing and Mediterranean defence missions. The more of these you purchase and control, the more money you'll make each hour, and it's definitely something you should get onto early, otherwise you'll find yourself grinding out a very long end-game as you wait for each hourly tick to bring in enough money you need to buy every book. Money generating side activities unlock quite early, so if you indulge in them straight away, you'll spend less time trying to accumulate the money at the end of the game when everything else is finished and you have nothing left to do.

The "Mentor" trophy, awarded for having seven trainees reach the rank of Master Assassin, requires you to indulge in another somewhat grindy element of the game, and even though levelling up your Assassin crew isn't really difficult, you need to get seven of them to reach the highest rank (by sending them on defence missions, and returning them as successful), and even after the highest rank, you need to perform an assassination mission for each of them to earn the Master Assassin title. 

It's also important to note that Assassin's can die, in which case you'll have to start from scratch for each unit that does not return from a mission, and they also have a cooldown time period before they can be sent out again. It doesn't make it anymore difficult, just long winded and grindy.
              
The "Tax Evasion" trophy, awarded for getting your money back from a tax collector, has a massive element of luck which causes nothing but annoyance. The spawning of tax collectors isn't only random, but also extremely sparse, and having to wait for hours for this trophy to pop was nothing but frustrating. There are methods that allegedly make him spawn quicker, though I didn't find any correlation personally, and it was just a matter of waiting around, literally for hours, for him to spawn and take my money.

The Multiplayer portion of the game is much more relaxed this time round, and definitely a step down from the gruelling tasks included in the trophies from Brotherhood.                                                                                            
The "True Templar" trophy, awarded for reaching level 20, is less than half of what was required in the Brotherhood, and it will take the average player no longer than 6/7 hours to hit that level.

Every other trophy related to the online portion of the game can be easily accomplished on your way towards that milestone, and none of them really provide any sort of challenge, and you will even unlock most of them natrually as you work your way through to level 20, making the Multiplayer the easiest aspect of this whole list, a very stark contrast to the previous game in the series and it's gruelling trophies.
                                                                                                                                                 
The series definitely takes a step back from the difficulty spike presented within Brotherhood, and goes back to it's original and much familiarly easier roots. 

The Multiplayer trophies are so casual, you won't even need to go out of your way to unlock most of them, and as long as you're just focusing on hitting level 20, you'll probably end the Multiplayer side of the list as soon as you hit that milestone. 

Some of the Single player trophies can be extremely grindy, or at least feel a bit repetitive, but the element of genuine challenge is very little, and the games combat system is still as easy as ever. Some of the challenges to achieve full synchronisation of memories will give you a few tests, but that's about it in terms of difficulty, and if you don't mind a bit of a slog throughout, and into the end-game, this is a relaxed Platinum trophy, even though you can safely put a 35-40 hour minimum completion time onto it.

Notable Trophies -

Fond Memories - Achieve 100% Synchronisation in all Sequences
Capped - Collect all animus data fragments
Sage - Collect all available books
The Mentor - Have seven trainees reach the rank of Master Assassin
Tax Evasion - Get your money back from a Templar tax collector
Hardest Trophy -                                                                                                                                               


Tax Evasion
Get your money back from a Templar tax collector

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