Wednesday, 31 December 2014

DLC #90 - Assassin's Creed 3 - The Tyranny of King Washington Episode 3 : The Redemption

Part 3 : The End
The Betrayal is the final installation of Single Player additional content for Assassin's Creed 3, and adds 3 new trophies to the game.

As before in the previous two Episodes, the criteria are exactly the same for achieving all 3 trophies again.

The "First in the Hearts" trophy, awarded for Defeating George Washington, pops upon completion of the last of 9 new missions for this final part of the mini-story. Again, there is nothing terribly challenging here, and even the requirements for 100% synchronisation are still incredibly straight forward.

The "If I Can Make It There" trophy, awarded for reaching 100% synchronisation in New York follows the exact same trend too, with another series of the same additional side missions and collectible lucid artefacts required to fulfil the 100% criteria, as well as completing all of the secondary objectives that accompany the new batch of main story missions.

The only other trophy, "Aftershock", awarded for killing 125 enemies using Bear Might, focuses on the new special power, and you should be able to get it quite quickly if you activate it during sequences where you're surrounded by enemies. Continue to use Eagle Flight too, which will make your overall quest much easier, and saves you alot of wasted time and unnecessary effort fighting ground troops and travelling long distances.

The structure of this package is an exact carbon copy of the previous 2 Episodes. The main clutch of missions should take no longer than 2/3 hours to complete in full, including secondary objectives, and the additional side activities are just a matter of going through the motions to complete them all for however many times you need to in order to fulfil their criteria.

Tuesday, 16 December 2014

DLC #89 - Assassin's Creed 3 - The Tyranny of King Washington Episode 2 : The Betrayal

Part 2 : The Middle
Part 2 of the Assassin's Creed 3 mini story DLC contains just 3 trophies, structured in an almost identical way to the previous episode.

Despite the lower trophy count, it's a slightly longer piece of DLC, with 9 main missions to tackle, 3 more than Episode 1. It won't make a huge difference to the expected completion time, but it definitely fleshes out the package, especially with the extra secondary objectives for each mission.

The "Blindsided" trophy, awarded for defeating Putnam, concludes the second episode, which should take no longer than 2-3 hours, and provides a typically relaxed experience as far as difficulty goes.

"The New Tea Party" trophy, awarded for Reaching 100% synchronisation in Boston, requires you to, yet again, complete every secondary objective that accompanies each of the main story missions. There isn't anything terribly challenging in store, and you should be able to complete every objective first time as you go along. 

There are also exactly the same side mission requirements to fulfil that contribute towards a 100% synchronisation too. These include 4 convoy rescues, 5 starving civilian rescues, 2 wolf rescues and 4 civilian rescues, as well as finding 3 lucid artefacts.

The "Frequent Flyer" trophy, awarded for using Eagle Flight to travel 1km, will be achieved very early on in the game, but the Eagle Flight animal power is an excellent new addition. Not only will it allow you to escape from pointless battles from constantly hostile enemies, it is also an extremely efficient method of getting from A to B during missions and when exploring the map for random side mission events, making everything quicker and more hassle free.

Overall, this episode should take no longer than 4-5 hours to complete in full. The storyline is slightly longer, courtesy of more missions, and you will still need to fulfil a handful of additional side missions in order to achieve 100% synchronisation, which is just a simple check-list exercise.

Eagle Flight will speed certain aspects of the game up, and should be used whenever possible, and the difficulty curve is non-existent, barring a few secondary objectives you might need to replay a few main missions for. Onto the final episode.

Monday, 1 December 2014

DLC #88 - Assassin's Creed 3 - The Tyranny of King Washington Episode 1 : The Infamy

Part 1 : The beginning
The Infamy DLC pack (the first of three episodic add-ons for the Tyranny of King Washington mini-story), adds 4 new trophies to the Assassin's Creed 3 list.

The 6 mission storyline is the main attraction, and will grant you with half of the trophies through simple progression, capped off by the "West Point Payback" trophy, awarded for defeating Benedict Arnold, and thus completing the episode.

It'll only take an hour or so to get through all 6 missions, including secondary objectives, and there isn't much of a difficultly curve presented in any of them.

Granted, Assassin's Creed games have never been terribly difficult as far as their core gameplay goes, but it's always been the additional in-game requirements that have made them hard in the past. There aren't any of those elements present in this add-on though, and it's plain sailing from start to finish.

The "Frontiersman" trophy, awarded for reaching 100% Synchronisation in the Frontier, is an old Assassin's Creed favourite, but the secondary mission objectives are nowhere near as challenging as they have been in previous titles and DLC add-ons in the past, and you most likely won't even need to replay any of the memories to fulfil each one. The additional side missions are equally easy too. You need to complete 5 convoy rescues, 5 wolf attack rescues and feed 5 civilians using hunted meat, along with just 3 collectibles in the form of lucid memory artefacts.

It shouldn't take any more than 3-4 hours to unlock every trophy. The opening story portion is fairly brief but the side missions are mostly random events, so it can eat up some time scouring the landscape and waiting for them all to occur, but that's about as tough as anything in this DLC package gets.